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Option for slower card progression

The current format for progressive army increases upon card turn-in progresses at a pace that ruins endgame play and gives lopsided results based on the players location in order.  The proposition here is to have an option for a card progression that increments up at a consistent 2 army per turn rate as opposed to the current 2,2,2,5,5,...
Game: Risk Global Domination

 

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