Well I had a game today, where 9 lost vs 1 twice. I mean the chances of this happening is somewhere in the ball park of 1:1000000. I don't think I'm that lucky. I don't get how it can be this hard to approximate true dice rolls. Any decent programmer can write an algorithm that can do it in less than an hour ;/
I am pretty sure SMG bought this from Hasbro. I got on board when it was only Hasbro. Or maybe they merged. I didn't really look into it; I just know the name changed at one point.
If it helps, I had a game where I had about 35 troops or so going up against 60. I rolled one by one, since the goal was to just beat him down as much as I could without going below 3 troops on my territory. He lost 3 and I lost about 27 to 30 or whatever it was before the timer ran out. I think you guys need to stop blaming Blitz so much. There's a case where it was ridiculous for me as the attacker to lose so much. And I did it roll by roll. So it can happen and it did to me.
The dice is a primary issue - to the extent that it could make or break SMG...
As this is officially sponsored by Hasbro - they must have a substantial financial stake in the game
Either SMG paid Hasbro a lot of money for the franchise - or Hasbro didn't take any money up-front, opting instead to take a big slice of the ongoing revenue it generates...
This means that the game has to be successful and bring in the money!
The flawed Dice will significantly hamper the profitability of the game - which may force SMG and Hasbro to give up on it entirely...which would be bad news for everybody!
Steve Clements
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