IDEA: This is Risk with a twist based on the 1993Secret Missionrules.
Each player a specific mission short of complete world domination. Players do not reveal their missions to each other, and the first person to complete their mission wins. Missions are:
Capture Europe, Australia and one other continent
Capture Europe, South America and one other continent
Capture North America and Africa
Capture North America and Australia
Capture Asia and South America
Capture Asia and Africa
Capture 24 territories
Capture 18 territories and occupy each with two troops
Destroy all armies of a specific color or—if one's own troops are that color—capture 24 territories (one mission for each color)
NB: if a player's mission is to destroy all armies of a particular color, and another player kills off the last armies of that color, their mission changes to capturing 24 territories.
HOW TO VOTE FOR THIS FEATURE? Tap the 'Do you like this idea?' below
I joined this just to request this feature. I have been playing Risk since 1991 with my school friends and family. We still play when we see each other but is more difficult now that we all
Have families, and we live in different countries. With the current pandemic situation we started playing again with the app but there are some features that we missed from the good old board game.
The missions is probably the most popular feature we missed.
Please include this in the next update.
1 person likes this
S
SEB
said
about 5 years ago
In addition, it is not complicated to develop this functionality. Probably less than one working day ?
It just needs to add a few lines of code into your algorithm, like this :
>> at the start of game : each player draws (at random) a card that assigns their own mission.
>> after each conquest : if (the mission player is finished) {player wins and it's the end of the game} else {continues normally}
1 person likes this
S
SEB
said
about 5 years ago
This feature would make the game really 100 times more interesting thanks to the suspense brought by the following unknown: what missions have my opponents been able to draw ... ???
Do not hesitate, add this !
1 person likes this
B
Buecherlstefan
said
over 6 years ago
Please are this feature!
1 person likes this
R
Rich
said
over 7 years ago
I'm sure as a child I used to always pick out the mission card capture Asia and South America. For some reason that was my favourite and I didn't want to chose a random mission.
1 person likes this
S
Samh
said
over 8 years ago
Thanks for replying
The only problem I could see with this version is that without a chat feature, players aren't able to guess other players missions.
This could lead to some frustrating situations if someone's mission card allows them to defeat a novice or any beginner, or even an AI in order to win the game, and other players unable to point out their intentions. It just means it would lack the need to try and pursue your mission in secret.
Or it might not be a problem at all, I'm just speculating here, either way I'd love to see it added.
1 person likes this
l
lean erasmus
said
over 8 years ago
And winning golden coins
1 person likes this
A
Aitch
said
almost 8 years ago
It is an option - you can play this mission, or just stick to original Risk!
1 person likes this
M
Maxi K.
said
almost 8 years ago
Please don't do this
The Game is called Risk: GLOBAL DOMINATION and not Risk: DOMINATION OF RANDOM AREAS
1 person likes this
D
Dany Tremblay
said
over 8 years ago
Seems like an odd idea. All players are going about their business without ever knowing what the others are up, specifically how much progress they are making towards achieving their specific mission. If this was to be interesting, at the very least all players should be able to consult a gage (ascending color slider possibly) that would show each player's progress towards completing their mission. I would never play a game, struggling to reach my objective, while never knowing when the game was to abruptly end.
1 person likes this
L
Levi Giesbrecht
said
over 8 years ago
I noticed that all the options listed by SMG are for the classic board. Would this potentially be added to the other boards?
1 person likes this
M
Mitch
said
over 8 years ago
Sorry, wouldn't add a seperate chat button but put it in the current (2 people) icon in the bottom left that currently opens all chat/alliance options****^
K
Kopernikos Laplasanidis
said
over 2 years ago
Yes! Please add missions soon!
G
George Godbeer
said
over 4 years ago
This would be a great implementation to risk would love to see it.
A
Alistair Stanger
said
over 4 years ago
Please implement mission Risk! Once available it would be easy to develop new missions. I would also love to see a Strategic Conquest version with the Major and Minor Objectives and rewards but that might be tricky to implement.
Team @ SMG
IDEA: This is Risk with a twist based on the 1993 Secret Mission rules.
Each player a specific mission short of complete world domination. Players do not reveal their missions to each other, and the first person to complete their mission wins. Missions are:
NB: if a player's mission is to destroy all armies of a particular color, and another player kills off the last armies of that color, their mission changes to capturing 24 territories.
HOW TO VOTE FOR THIS FEATURE? Tap the 'Do you like this idea?' below
104 people like this idea