Now let me give you an example of when Blitz WAS flawed. This was probably at least 6 years ago and only lasted for a short period after an update made. Every blitz attack against a territory with 1 army would ALWAYS have a result of attacker losing 1 and the defender losing 1. That's a flawed algorithm. I reported it immediately once I realized the consistency and at first they doubted me but then went into the code and found out I was right. If you can prove real flaws, they'll be fixed. But a single battle outcome, regardless of how unlikely, is zero proof of a flaw. You'd have to record thousands and thousands of blitz outcomes to be able to see any kinds of abnormalities to the statistics of the rolls.
Steve Clements
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