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Turn order

The turn order in this game makes way too much of a difference. in auto set up capitals the first player can literally take a capital on their first turn and theirs nothing u can do about it accept choose a high troop spot for your capital, however this usually means putting it in a bad position, also if somebody is before u in the turn order u cant have a conflict with them in the first few turns cause u will lose. this annoys me because in a real war theirs no such thing as turns. I understand that we need them but they shouldn't have such a ginormous impact on the game.

If anyone has any ideas to help this at all please comment them.

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