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Treasure Hunting

Watching the show “curse of oak island” I thought, it would be cool if there was a risk map of this island. Then I thought, what if there was a feature like zombies, or capitals, for treasure hunting. Have maps of historical hidden treasure sites and the feature would implement bonuses for finding a treasure hidden somewhere on the map. Maybe start the game in fog of war with each players troops placed in one random spot and branch out your army defeating pirate territories discovering treasures along the way and stealing treasures from other players. Once a treasure territory is discovered, the player has to defend it. Treasure areas could have a defense bonus “similar to capitals”. First player to horde all the treasure wins. Oak island would be a nice map, maybe atlantis? Temple of doom? It’s an idea, I thought I would share and maybe others would be interested in refining and bringing to reality in risk.

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