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Defense Bonus Whel Ally Attacks

I submit for your consideration: A possible troop count bonus when attacked by an ally. The bonus would be predetermined by the host in the game set up. I propose that the host have the option to set an "ally defense bonus" from zero-12 or maybe 15. Additionally, if you select "cancel alliance", your former ally's bonus will stay in effect until the fortify phase of your next/current turn.

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