After a game, allow players to assign a thumbs up or thumbs down to opponents.
Turncoat, loyalty, alliance commitment levels ... it's all too complicated for a mobile game. There are times when breaking an alliance is just too good to pass up ... and that's part of the fun of Risk. This gives a rough indication of how well alliances were honored and the sportsmanship of other players.
indolering
After a game, allow players to assign a thumbs up or thumbs down to opponents.
Turncoat, loyalty, alliance commitment levels ... it's all too complicated for a mobile game. There are times when breaking an alliance is just too good to pass up ... and that's part of the fun of Risk. This gives a rough indication of how well alliances were honored and the sportsmanship of other players.
1 person likes this idea