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Neutral Armies

I understand that risk needs three armies to play but why can't the CPU not attack? I would prefer a CPU army in the pass and play mode that serves more of an obstacle like original 2 player risk, and does not move or attack.

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Austin, we genuinely didn't have time to create the two player mode of the game when we built RISK, which does have slightly modified rules. If this request received enough votes, we'll put it into consideration. Thanks –Lee@SMG 

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