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New Dice Algorithm / True dice rolls

Game does not use true dice roll probabilities. Many, many times I've had 97-99% chance to win and dont.

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I have noticed since the last update a week or so ago that the chances of winning 6 vs 3 blitz attacks does not seem to match probabilities any longer. It seems close to 50/50 or worse then it should be.

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I don't think there is any problem with the current dice roll system. I imagine they are done using a pseudo random number generator which is standard for games and is basically the same as actual dice rolling. I have played a lot and my dice stats show that I roll each number 16% of the time. This is of course just what you would expect with a large sample. Individual battles can appear weighted but keep in mind that they are limited samples.

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I understand probability. When you are 98% chance to win you should win about 98 times out of 100, maybe only 94,maybe 99, maybe 97, but statistically it's impossible to win 50-60% time when there's a significant amount of data.

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Probabilities are just that, probable, not a sure thing.

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Valid complaint, but as long as it's the same for all users - no difference!

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