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old school risk rules

Just like it sounds I think an option for an old rule that may have been looked over would solve a couple of problems..


12 troops per territory  is the rule


it would elmininate longer drawn out games especially on mobile. i think the way it is, is fine.(I enjoy it) But It would solve that issue of games taking too long. I have/ had a few more ideas of things it would solve but im foucused on the next idea i think is REALLY BIG

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