The game I was talking about didn't have anyone over an intermediate. If everyone sits and "builds troops" the game will go on forever.
There is no strategy in sitting and waiting for someone else to make a move. And no, I'm not a fan of watching players taking turns endlessly attacking the same territory just to collect a card.
When you play in the real world you can communicate with players and get a feel for everyone, the game is more than just the game. In online Risk there is no interaction and sitting there waiting your turn while everyone just looks at each other is beyond boring.
They really need to put in some kind of communication system.
Yeah, I'm talking about players who just sit there and don't attack. They're idiots. If you're not even going to try to win why bother playing?
If a game is hopeless and you want to play for second place, great. But when you let the other guy win because you won't attack him....that's just dumb and it ruins the game.
I understand how RISK works. I understand sometimes you take a jerk out rather than trying to win.
But I played another game earlier today where red had Europe. He had 25 guys in the center and 1 guy in every other territory. The green player had Australia, the yellow player had Africa and every single turn both of them would go up and attack the red guy, get a card, then retreat back to their continents and build up troops.
I was fighting with the blue guy in NA, I was fucked because my troops were so spread out at the beginning of the game and I couldn't cash in cards until my 5th one so everyone else had taken over continents and I was barely hanging on.
I had 40 troops in NA, about 35 of them in one territory, but I couldn't hold NA, the blue guy had SA and he kept sending up his guys to NA, attacking, collecting a card and then retreating. The guy in Africa woudn't attack him so he was free to try to take NA.
.
This went on for probably 45 minutes an hour, because all those players were dirt slow when it was their turn. I think the timer was 2 minutes and every single one of them used up almost the entire 2 minutes every time.
But anyway, instead of one of them attacking the other they all just sat there attacking one territory over and over and collecting cards. I finally got fed up and took out the blue guy in NA but he attacked and killed me the next turn. It left him almost dead but I didn't watch to see if he was taken out after that.
But I can't tell you how many games I've lost just because I get bored and quit. Games could go on forever if nobody attacks. If everyone gets a continent and then just builds up troops the game will never end. Everyone sits around waiting for someone else to make a move and nobody wants to make a move because the person who makes the move will get destroyed. Who has 3 hours to play Risk?
Jason Allen
I was just playing a game where it was down to 3 of us. Blue, Green, and me.
Green had most of Europe and all of Africa. Blue and I had generally been ignoring him because he was no threat.
Blue had North America and South America but only had 5 troops at the European entrance after I had attacked him there the last turn.
I had Australia and a lot of Asia but I only had 1-2 troops in my Asian territories and 20 men at the entrance of Australia and few spread across Europe. I was the weakest but was getting ready to trade in cards my next turn.
So what does green do instead of attack blue to keep him from holding NA? He attacks my few guys to secure Europe even though there was NO POSSIBLE WAY HE COULD HOLD IT lol.
So next turn Blue secures NA, gets his card and secures NA. I traded in my cards and attacked NA and broke through but only had a few troops there so blue was just going to take it back the next turn.
So his next turn.....what does Green do instead of attacking Blue when he was vulnerable? He takes back Europe even though THERE IS NO WAY HE COULD HOLD IT and lets Blue keep NA.
So next turn I'm out of options, I can't stop Blue from holding NA, I get a card and retreat to Australia. Blue starts attacking Asia and what does Green do? He attacks Asia too....but just to collect a card...... while blue fortifies NA and SA.
I ended up just attacking Green and taking away his Europe and Africa bonus for getting us both killed but it's infuriating how clueless some players are. I mean the green player was either godawful or the Blue player was just using two accounts. I didn't stick around to find out which it was but these numbskulls who sit there and let a player right next to them take over territory after territory just baffle me. It's like they're not even trying to win, they're just collecting cards. What good does taking over a territory do if you only have a few troops?