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Quick attack function

My feature requests all revolve around finding ways for us to save time, and this is no different. When the games are essentially won, and we are left to attack numerous unmanned spaces, it can be very slow and boring. It would be great of there was a quick attack option where any available units attack whatever spaces they can. This would save us from attacking each individual space at the end of games and would save a ton of time.
1 Comment

This would be an interesting feature to see. 


-Phillip@SMG

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