I understand that the ranking system is based on a complex algorithm and your rank adjusts based on the ranking of the other players and your final position. However, once you become an expert it becomes extremely difficult to find good matches and if you want to play, you'll often end up playing against novices and beginners. You hardly get any points at all if you win, but if you loose it really socks it to your rank. I would like to suggest that the ranking algorithm be adjusted to ensure that you never loose more than 15% of your rank when you loose at expert or above. I've had a rank of 500 and it dropped down to 780 after one loss. At expert and above it's very difficult to find games against players you are matched with ... you are lucky to have an intermediate in the game. And losing hurts! Yes, you can create a game, but if you kick all the novices and beginners, the higher ranked players get impatient and just leave.
Waiting forever for a "good match" isn't always realistic. But losing a quarter to half your rank for a single loss seems extreme. I think that at expert and above downward rank adjustments should be capped at 15%. That way we can continue to just play and have fun against everyone without being worried about huge rank swings. It's really not fair that at that level it takes 5 wins to recover from one loss. Each win is hard, made harder by the fact that many times people are just gunning for you because you have such a high rank. The solution of just playing against other high ranked players isn't always possible and we all just want to play!
I did play chess for awhile and my rank didn't swing around this wildly. I understand that the system has been modified because there are multiple players and it depends on your final position. So changes happen a lot quicker, especially if you play a 6 person game. But I think capping downward adjustments, when upwards adjustments become minor and hard to come by, makes sense.
2 people like this idea
4 months ago
You have to keep in mind that the 500 and 780 are placements against other people - not points. The only reason this changes so much is that there are so many people with very similar ranks, so losing seems to affect your rank a lot more than it actually does. In regards to taking multiple games to make up one loss, take the Clash Royale ranking system for example. A player who loses against someone ranked 300 points lower than them may lose 45 points, while they could have won only 15 against that person. Because winning against lower ranks is typically easier than someone your own rank, the amount of points gained is lower.