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Bug which allows players to destract you at key moments

A current trend is that when alliances are enabled the alliance request pops up in a very destracting way covering the top part of the map. Players have been abusing this by repeatedly requesting alliances at time sensitive moments of the game sometimes swinging the result. It shouldn't be possible to repeatedly send alliance requests in the middle of another players turn.
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The Alliances are useless.  I create my own games and always disable them.  The one time I did, I fooishly allowed a player to ally with me - he attacked on the next turn! 


SMG told us the alliance feature was going to be improved and relaunched.  Nothing has changed about it, and until there are consequences for breaking alliances, nothing will.


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