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New Allience rules

I thought that the ability to move troops through allied territories would make a more interesting game, and allience more meaningful. You could also attack through allied territory, but it would gain them a territory, and not you

NOOOOOOOO!!!


This would make the game way too convoluted - and make the influence of alliances way too great... plus you'd have to put in a system that displays who has alliances with who, otherwise it just makes a targeted play a sitting duck!


Besides, in most games I've played - either people either gang up on the highest ranking player... or everybody makes an alliance with the highest ranking player lol


It would be better if an option could be created which allows the Host to choose whether ranks are displayed, or hidden (until the game ends and all is revealed lol) 

This would be an awesome rule set! 

- Phillip@SMG

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